Search found 12 matches
- Mon Jan 20, 2025 11:05 pm
- Forum: Commodore OS Software Development
- Topic: Retro: The 1983 game "Werewolves and Wanderer" for Commodore OS Vision
- Replies: 2
- Views: 4309
Re: Retro: The 1983 game "Werewolves and Wanderer" for Commodore OS Vision
That is so cool. I wonder how the Commodore OS version differs from the Linux version. Thanks. It seems to be the same. I successfully ran the COS2 compiled version in Linux Mint 21.2 with no issues. Now, I found an old version of my Werewolves app that was compiled for Linux Mint back in 2019, but...
- Fri Jan 17, 2025 7:06 pm
- Forum: Commodore OS Software Development
- Topic: Retro: The 1983 game "Werewolves and Wanderer" for Commodore OS Vision
- Replies: 2
- Views: 4309
Retro: The 1983 game "Werewolves and Wanderer" for Commodore OS Vision
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkNJpka5Q0P6-B26GDxQB0Qx1LmShRoupo2P37UXlii5Cp00EZwECZ2-ItNlyqazxjlFrnLGItz9RKZuArxaS8HOkulWKUC5K06PvCp5UinxBiPVryHKjVCuM9xXAf9A7PG1FxFvRNK4oa6Pz0wqAAgXWrP1-eZdoYZAdAKuWFV4fPJc4d5pH6lQY0DrM/s320/wawCOS2a.png This type of retro-computing is ...
- Sat Jan 11, 2025 4:14 am
- Forum: Commodore OS Software Issues
- Topic: BlitzMax OpenSource on COS2 (But not COS3!)
- Replies: 6
- Views: 8147
Re: BlitzMax OpenSource on COS2
So if you start your project in Commodore OS the file formatting won't occur right? Does it allow you to theme the editor? The editor does format the file, but the underscore character displays as a space, which makes programs with the underscore character hard to read. The editor can be themed a l...
- Fri Jan 10, 2025 1:10 am
- Forum: Commodore OS Software Issues
- Topic: Compiled my old game on COS2 with Cerberus-X/Monkey-X
- Replies: 0
- Views: 2463
Compiled my old game on COS2 with Cerberus-X/Monkey-X
So back in 2014 I started coding in BlitzResearch's Monkey-X programming language. It was, to me, the next iteration of BlitzMax that allowed more web development and commands into the Blitzbasic programming language. Monkey-X did not have the GUI elements that BlitzMax had, but it did have more web...
- Thu Jan 02, 2025 8:53 pm
- Forum: Commodore OS Software Issues
- Topic: BlitzMax OpenSource on COS2 (But not COS3!)
- Replies: 6
- Views: 8147
Re: BlitzMax OpenSource on COS2
That is awesome. Thank you David, for your most detailed instructions. I'll include BlitzMax Basic in COS3 with the required libraries. That would be great! I have discovered two problems with the BlitzMax editor. One problem is that it seems that large files do not entirely load. The editor will t...
- Tue Dec 24, 2024 6:20 am
- Forum: Commodore OS Software Issues
- Topic: BlitzMax OpenSource on COS2 (But not COS3!)
- Replies: 6
- Views: 8147
BlitzMax OpenSource on COS2 (But not COS3!)
BlitzMax is a strongly-typed, garbage-collected, open-source programming language with built-in support for advanced 2D graphics, sound, unicode and is ideally suited to making all kinds of apps and games. BlitzMax was discontinued several years ago by Blitz Research, but it was open sourced and is ...
- Mon Dec 16, 2024 3:30 pm
- Forum: Commodore OS Software Issues
- Topic: SDL 1.2 Compile Test on COS2
- Replies: 5
- Views: 7831
Re: SDL 1.2 Compile Test on COS2
The AppGameKit isn't free so I can't include it. I can't download anything Blitz related, and TBH the site does a poor job introducing what each app is and how they differ. Yeah, I also checked on the Blitz website and I had troubles, too. I'll research more. Indeed the AppGameKit isn't free; it's ...
- Thu Dec 12, 2024 11:26 pm
- Forum: Commodore OS Software Issues
- Topic: SDL 1.2 Compile Test on COS2
- Replies: 5
- Views: 7831
Re: SDL 1.2 Compile Test on COS2
I unfortunately, come from a more Microsofty software dev background, thus the inclusion of mono and .NET, and I realise I probably have a bit of a blind spot. You seem to have more expertise in the Linux software development arena than I do, so I would love to pick your brain. Are there particular...
- Tue Dec 10, 2024 9:50 pm
- Forum: Commodore OS Software Issues
- Topic: SDL 1.2 Compile Test on COS2
- Replies: 5
- Views: 7831
SDL 1.2 Compile Test on COS2
I did a compile test of simple SDL code, which is listed at the end of this blog entry, to see what would happen. I had already discovered that gcc was installed by default. For this SDL code compiling test, I was compiling with libsdl version 1.2, which is older, I know. The initial compile failed ...
- Fri Dec 06, 2024 11:14 pm
- Forum: Commodore OS Software Issues
- Topic: A Dell Latitude 5511 i7 32GB Laptop and COS Vision 2
- Replies: 0
- Views: 3365
A Dell Latitude 5511 i7 32GB Laptop and COS Vision 2
I'm experimenting with trying to run the Commodore OS Vision 2 system on different computers. I work in IT, so I have access to various computers. Mostly Dell computers since that's the standard where I work. For the first test, I tried the Commodore OS Vision 2 bootable ISO on a Dell Latitude 5511 ...