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Commodore buy

Posted: Mon Jun 09, 2025 3:56 pm
by Robsth
Okay so i have seen the video on the Commodore brand buy, if you guys can pull that off it will be awesome. To many great Commodore things out there without the logo. All the The64mini/maxi would have looked so much better with the original logo on it for example.
Btw did i see that right are Retro games going to make the A1200 Maxi? I would prefer that over the A500 Maxifor sure. Better would be for me the A600 as it is smaller.
But hey i am not complaining and will but the 1200 for sure even though i have 2 real ones.

I have been watching the Channel from The Fractics for some time now and i do think he and all of you guys will finally make something of Commodore if you can buy it or at least get a good deal on licensing.
It has been clear to me with all the support on the new stuff that there are enough ppl interested, so to have actual fans making real Commodore stuff ? That would be awesome.

I feel that the now owners have been killing Commodore with all those license fees ,lets hope that is now over.

What would you guys like to see from the new Commodore?

Me? Some kind of fast computer classic OS based and you can choose what case you want. I don´t have an Amiga 600 for example so i would want that.

Re: Commodore buy

Posted: Tue Jun 10, 2025 4:51 am
by LeoNigro
We have so many interesting products in mind.
New surprising possibilities materialising every day.
I think people are really going to like them.
I can't wait for Peri's part two (or three) so we can finally tell you about them. It's gonna be epic.

Re: Commodore buy

Posted: Tue Jun 10, 2025 4:47 pm
by Tom34772
LeoNigro wrote: Tue Jun 10, 2025 4:51 am We have so many interesting products in mind.
New surprising possibilities materialising every day.
I think people are really going to like them.
I can't wait for Peri's part two (or three) so we can finally tell you about them. It's gonna be epic.
This really does sound exciting -- everyone likes a good comeback story!

Re: Commodore buy

Posted: Tue Jun 10, 2025 10:11 pm
by Robsth
Oh yeah i am waiting to see part 2 as well . I really hope this will work. After that make another MOS factory and all is underway. :mrgreen:

Re: Commodore buy

Posted: Thu Jun 12, 2025 9:07 am
by LeoNigro
I understand one can be jaded or maybe choose not to get it or see the point of buying Commodore.
To them I say, "That's fine. You do you, and we'll do us."
The thing is, in spirit, the people involved in this Commodore brand purchase feel we've always been Commodore.
Like its a part of our identity. Short of it never having going out of business, what can be more authentic Commodore than that?

The critics unfortunately also don't consider that its not a matter of doing "just this" OR "just that".
It's more likely to be a matter of doing this AND that and probably that AND that as well.
Everything is on the table. Some things you can't even imagine. If you were a fly on the wall you'd be shocked.
There might be products you resonate with and there may also be products that you resonate less with, and yet there is a market for both.
It's a matter of working with all the camps and community products, not as adversaries of them.
They seem to forget that unlike any previous Commodore owner we're not only aware of, but long time fans of practically everything the Commodore retro community does.
No one is forcing anyone in the community to license the brand, or even jack up their prices.
Indeed with our help some community projects may even be assisted in marketing and manufacturing at scale, lowering their costs.
As most marketers would know, identifiable branded products are more likely to make a sale.
And its a likelihood far greater than a mere 6.4% (of a wholesale, not retail, price mind you).

Look at how well Atari is doing lately bringing back the brand with growing revenues year upon year.
Why shouldn't "Commodore" be an entity in that growing(not shrinking) retro market?
And with retro as a market entry point, one would hope that Commodore can potentially grow and blossom into creating more universally accepted innovative mainstream products and technologies that seem absurdly out of reach at the moment.
There are so many possibilities being spoken about daily in our circle.
I'm truly excited by what the future holds.

Re: Commodore buy

Posted: Sat Jun 14, 2025 6:59 am
by Robsth
Well said, i completely agree with you, this is really the moment to do this as the retro spirit is high right now. But that said obviously there is a lot of room to do all "retro and new" stuff. Here is hoping. Personally i will try to do all i can to help out with this.

Re: Commodore buy

Posted: Sat Jun 14, 2025 7:55 pm
by URS_Retro
Well, I am totally onboard with it. I hope it will happen. I can see it being good for the purists who love the original hardware, those looking for something more modern like with the C64x, and those in between that blend old with new like FPGA.

There are many things that can be done to accommodate all those who enjoy and love the Commodore brand. It is sad to see many people on social media not understanding what is possible - all the more reason this needs to happen, and happen now, with you, Christian, and Sean: You all seem to have a excellent grasp on how to keep Commodore alive, and more than that... bring it back for all.

I mentioned over on the Retro Recipe Patreon how it would be nice to see a premium version of Commodore Vision OS, and modern 'retro style' software developed to run specifically on the Commodore OS. I love to imagine a store like Steam or GOG, but that caters specifically to programs being made for the original Commodore Systems as well as modern retro that has the look, sound, and feel of those old games to run on the Commodore OS. I am actually working (slowly) on a graphical text adventure using Python and Pygame, with pixel AGA type graphics to have the look and sound of something that would have played on a A1200, but for modern systems. If developers started in earnest making software for the original hardware and the C64x, and had a place to sell it that is specific to the Commodore Brand... I would cry tears of joy. Atari is making it happen... Commodore should too.

I almost bought a C64x shortly after the review on Retro Recipes many months ago, but help off. I was getting around to doing it again when the latest video dropped about buying Commodore - and I paused in my purchase. I want to wait and see where this is going, and hopefully buy a fully Commodore Branded C64x... or a C128x (I had the 128 as a kid). Currently I am running Commodore Vision OS on a Optiplex 7050 and coding the game mentioned above using it, and love it, but am looking forward to things to come for the better.

Best of Luck!!

Tim
https://ursretro.com/

Re: Commodore buy

Posted: Sun Jun 15, 2025 12:16 pm
by Robsth
Hear hear. Sounds awesome Tim . I know my way around Maya 3d and can do some work in Blender if you need some 3d stuff done. :D

Re: Commodore buy

Posted: Sun Jun 15, 2025 3:57 pm
by LeoNigro
@Robsth
The Commodore 64x 3D model and Commodore logo 3D model has been in Commodore OS since 2011. :mrgreen:
/usr/share/commodoreos/3DModels
Anyone who would like to make some animations are more than welcome to. That's what they're there for. ;)
I think this model would have been used in the original Commodore OS trailer on Commodoreos.net.
MyRetroComputer has done a lot of cool renderings of the C64x and there are many incredible renders waiting that have not been made public.
You see one of them at the start of Sean's myretrocomputer videos on youtube and on their website rotating.
I'm not sure if he is using the same model, or got someone to recreate it.
It would be wonderful to see a video of Blender on Commodore OS producing those kinds of animations if possible too. :mrgreen:

@URS_Retro
I mentioned over on the Retro Recipe Patreon how it would be nice to see a premium version of Commodore Vision OS, and modern 'retro style' software developed to run specifically on the Commodore OS. I love to imagine a store like Steam or GOG, but that caters specifically to programs being made for the original Commodore Systems as well as modern retro that has the look, sound, and feel of those old games to run on the Commodore OS.
I'd be happy if software was just compatible with Commodore OS let alone specifically created for Commodore OS. :lol:
If I was writing a game(and I started one during covid) I would try to use a tech that can target as wide an array of platforms as possible.
Which is almost all of them these days, even Commodore OS BASIC.
I am actually working (slowly) on a graphical text adventure using Python and Pygame, with pixel AGA type graphics to have the look and sound of something that would have played on a A1200, but for modern systems. If developers started in earnest making software for the original hardware and the C64x, and had a place to sell it that is specific to the Commodore Brand... I would cry tears of joy. Atari is making it happen... Commodore should too.
Well, I'd hate to make a grown man cry..... :lol:
Let's see what happens.
A store seems straightforward enough on the surface I guess, but it depends how complex you make it, with digital downloads and/or license keys etc. Commodore is likely to sell products and merch on its own website, and it doesn't seem a stretch to think it might include games. If you watch Peri's video closely you will hear a reference to his intention in that regard.

Your game sounds cool. I can't wait to see it.

Pygame is installed on Commodore OS by default, however, I wonder if I should have installed the SDL version instead for greater compatibility. As a Python programmer on Commodore OS, I'd love to know what IDE you use and if you think there is a need to include any other things as standard from the python ecosystem. Were there any pain points I can fix for instance?

I too love the idea of Commodore OS being THE platform for retro pixel games. There are quite a few amongst the 200 included in COS3 for PC.
To that end. If you're interested in developing retro pixelated games and you don't mind BASIC you may want to take a look at Commodore OS BASIC V1 through it's Studio IDE. There's about a dozen or more game examples included with complete BASIC code.
I'm hoping there will be an update to Commodore OS BASIC in a couple of months which will allow output to webassembly for a browser.
It was taken out at the last minute due to an issue just before release.
Indeed, when I get a chance, and boy am I busy right now, and you may be surprised what with, I intend to start development on Commodore OS BASIC V2 working towards classic C64/Amiga cross development amongst other things.
Not to mention making that experimental terminal mode actually functional. :lol: Sorry. It's a placeholder right now. :oops:
As you can see, my passion lies with developing Commodore OS(linux) for PCs/Pi as well as all things Amiga and I would love to lead the charge for those sorts of tech and products(!) at Commodore.

If/when we buy Commodore, as Peri alluded to in the video, I think we'd want to try to put the C64x and COS in schools for the teaching of programming in Python or BASIC or anything else they like (C, C++, C#, Java etc). We even include Scratch in COS3 for the young ones and there's a typing tutor too. COS3 for PC includes Fuse BASIC, Unity, Godot game development environments. There's even Tilt5 Augmented Reality drivers in Commodore OS so you could even get started on programming that within Unity. AR is really great for kids as opposed to VR because it isn't as claustrophobic for kids and they can still see the teacher.